Proxy Patterns
The Proxy Design Pattern is a structural design pattern that provides an interface to another object while controlling access to it. Proxies can serve various purposes, such as controlling access, managing resource allocation, or adding additional functionality to an object without altering its interface. Types of Proxies Communication Proxy: Facilitates communication between objects that may be in different processes or environments, abstracting the complexities involved in remote method invocations. Logging Proxy: Adds logging capabilities to track method calls and interactions with the underlying object....