Bridge Pattern
The Bridge design pattern is used to decouple an abstraction from its implementation, allowing both to vary independently. This pattern is particularly useful when dealing with a potential “Cartesian product complexity explosion,” which occurs when multiple abstractions and implementations multiply the number of classes needed. Code Structure Renderer Interface: Renderer: An abstract base class that defines the method render_circle(radius). This method serves as the interface for rendering shapes. Concrete Implementations of Renderer: VectorRenderer: A concrete implementation of Renderer....